March is Problem Gambling Awareness Month

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March is Problem Gambling Awareness Month

Post by Administrator » Thu Mar 14, 2019 5:29 pm

<<The Hidden Addiction >>
Problem gambling, also known as gambling addiction or disordered gambling, involves repeated problematic gambling behavior that causes significant problems or distress. Unlike other addictions, disordered gambling has minimal visible symptoms. There are no “card marks” on arms, no “roulette breath,” no “dice eyes,” and no saturation point. Not only does this help to give problem gambling its nickname, the "hidden addiction", the lack of visible warning signs perpetuates the misconception that gambling addiction is not an issue that warrants widespread attention and awareness.
While it is true most people gamble without difficulty, those with gambling problems often experience a wide range of personal, family, mental health, and financial impacts. It is estimated that for each problem gambler, eight to ten other people are negatively affected. Economists continue to debate the actual costs associated with disordered gambling, but there is universal acknowledgment that such social costs exist and are significant. Social costs for both problem and disordered gamblers in Florida ranges between $538 million to $2.39 billion annually. That’s about $2,974 to $13,000 annually for each problem gambler.1
Problem gambling does not discriminate and in order to reduce these costs, as well as minimize the harm caused by problem gambling, we must start by raising awareness. For more information, or ways you can get involved, please visit, problemgamblingawarenessmonth.org.

<<PGAM 2019 Play It Safe>>
The Office of the eSafety Commissioner in Australia estimates that thirty-four percent (34%) of young people made in-game purchases in the 12 months preceding June 2017. Additional research found that approximately twenty percent (20%) of gamers whose games contain "simulated gambling" moved on to traditional forms of online gambling. The study also estimated that five percent (5%) of all young people would develop gambling problems before the age of twenty-five (25).2
When considering the ubiquitous nature of Internet-based video games among youth and the increasing popularity of online gambling in general, it is important to establish responsible gambling practices to help adolescents avoid gambling problems in the future. Some responsible gaming practices for youth include monitoring length of video game play and being aware of emotional gaming. For example, if you notice your son or daughter becomes emotional while playing (i.e. throwing the controller after losing), remind them that gaming is meant to be fun and if it’s no longer enjoyable, it might be time to find a new game or activity.

1. Grinols, Earl L. Gambling in America: Costs and Benefits. Cambridge University Press, 2004.
2. “Internet Gaming.” Warning Signs of Mental Illness, American Psychiatric Association, www.psychiatry.org/patients-families/internet-gaming.

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